Social Play Technologies for Autistic Children
Social Play Technologies for Autistic Children
Disciplines
Other Social Sciences (30%); Computer Sciences (70%)
Keywords
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Human-Computer Interaction,
Participatory Design,
Autism & Technology,
Children,
Disability,
Ubiquitous Computing
Social play is key for successful inclusion of children with disabilities and has significant impact on their wellbeing and development. Typical traits in autism, such as impaired social and communication skills and repetitive behaviours, make social play particularly challenging for children diagnosed on the spectrum, exposing them to a wide range of mental health risks. This project investigates how technology can help support social play activities in mixed, co-located groups of autistic and neuro-typical children, aged 6 to 8 years. We aim to develop smart play objects, which can intelligently react to social situations to scaffold interactive play experiences of autistic children and their typically developing peers. For such objects to be meaningful to different children, it is key to involve them actively in their design. This poses three fundamental research questions: a) how can we design such objects in collaboration with mixed groups of children? b) what kinds of technology support shared play experiences and c) how can we evaluate what impact these objects have on social play? In design, we build on our experiences from the OutsideTheBox - Rethinking Assistive Technologies with Children with Autism project, where we have successfully implemented different methods for engagement, for example through craft materials, storytelling, digital fabrication or theatre workshops. In OutsideTheBox we worked individually with autistic children, the challenge in this project is to design in mixed groups for social play, something that has not been done before. To evaluate how effective the smart objects we develop are, we need to develop a framework for evaluation that considers the different ideas and meanings of social play of different children. In our evaluation studies, we will combine a variety of measurements, such as proximity and orientation of players with qualitative input from parents, teachers and importantly, the children themselves. This will provide us with a holistic and nuanced assessment of how these smart objects changed social play behaviours. The contributions of this research are threefold: firstly, we develop methods to engage mixed groups of children in design processes. Secondly, we develop and build a range of smart objects as case studies, and thirdly, we evaluate these smart objects in a novel way. If this research is successful, we are opening the door to a new kind of technology that can contribute to creating safe, inspiring and inclusive environments for children with mixed abilities and needs.
Social play is one of the key opportunities for children to acquire and test out social skills in self-motivated ways. However, alternative social and cognitive styles often make it difficult for autistic children to join such activities, with significant risks for their development, social inclusion and overall wellbeing. The project "SocialPlayTechnologies" has investigated how interactive, digital technologies can create opportunity spaces for heterogeneous groups of children to make meaningful joint play experiences. To this end, the researchers have engaged groups of autistic and non-autistic children in two integrative schools. In over 50 workshops, the team has involved children in the design and development of such interactive play environments, which do justice to diverse concepts and ideas of "successful" social play. During the project three prototypical system were developed: LightSpaces, MusicPads and PictureStage. Each engages in their own way heterogeneous groups of children in playful ways and creates opportunities for joint play activities. LightSpaces consists of smart textile panels that can be attached by magnets onto existing structures such as chairs or tables. With these, children can create physical spaces that communicate with each other via integrated light effects. MusicPads are a range of pressure sensitive pads that can be arranged on the floor and act as a collaborative musical instrument. PictuerStage is a smart desktop lamp that projects everything that is drawn underneath onto the floor, creating a common play space. All systems were evaluated in a series of studies to assess the impact of the technology onto the play behaviours of children, producing several scientific insights. Firstly, we now know much more about the multi-faceted and ambiguous roles of digital technologies in social play and how they can act as "boundary objects" that afford diverse groups of children access to joint experiences. We further demonstrated, how such roles can be designed for, creating key design knowledge in this area. Secondly, we have extended our methodological knowledge about how to involve heterogeneous groups of children in design processes of technology, making contributions to the field of Participatory Design. Finally, we have created resources for teachers with the aim to allow them to incorporate similar participatory design processes in their own teaching practices after the project has ended.
- Technische Universität Wien - 100%
Research Output
- 1329 Citations
- 33 Publications
- 1 Artistic Creations
- 2 Disseminations
- 3 Scientific Awards
- 3 Fundings
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2017
Title Special Topic: Taking Action in a Changing World DOI 10.1145/3169128 Type Journal Article Author Light A Journal Interactions Pages 34-45 Link Publication -
2017
Title When Empathy Is Not Enough: Assessing the Experiences of Autistic Children with Technologies. Type Conference Proceeding Abstract Author Fitzpatrick G Et Al Conference Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. CHI '17 -
2017
Title Experiences of autistic children with technologies DOI 10.1016/j.ijcci.2016.10.007 Type Journal Article Author Spiel K Journal International Journal of Child-Computer Interaction Pages 50-61 -
2023
Title Situating computational empowerment in formal education: A multi-perspective view DOI 10.1016/j.ijcci.2023.100604 Type Journal Article Author Göbl B Journal International Journal of Child-Computer Interaction Pages 100604 Link Publication -
2020
Title Entanglements DOI 10.1145/3404215 Type Journal Article Author Frauenberger C Journal Interactions Pages 74-75 -
2024
Title Technologies Supporting Social Play in Neurodiverse Groups of Children DOI 10.1145/3628516.3655791 Type Conference Proceeding Abstract Author Werner K Pages 218-231 Link Publication -
2019
Title Making the child-computer interaction field grow up DOI 10.1145/3310253 Type Journal Article Author Torgersson O Journal Interactions Pages 7-8 Link Publication -
2019
Title Evaluating Technologies with and for Disabled Children DOI 10.1145/3290607.3311757 Type Conference Proceeding Abstract Author Brulé E Pages 1-6 Link Publication -
2019
Title Negotiating Gender and Disability Identities in Participatory Design DOI 10.1145/3328320.3328369 Type Conference Proceeding Abstract Author Brulé E Pages 218-227 -
2021
Title Leaving the Field: Designing a Socio-Material Toolkit for Teachers to Continue to Design Technology with Children DOI 10.1145/3411764.3445462 Type Conference Proceeding Abstract Author Scheepmaker L Pages 1-14 -
2018
Title Exploring Opportunities for Scalable Outcomes of Co-design Activities with Marginalised Groups of Children DOI 10.1145/3270316.3270604 Type Conference Proceeding Abstract Author Scheepmaker L Pages 77-83 -
2020
Title Emergent, situated and prospective ethics for child-computer interaction research DOI 10.1145/3397617.3398058 Type Conference Proceeding Abstract Author Antle A Pages 54-61 Link Publication -
2020
Title Child–Computer Interaction in times of a pandemic DOI 10.1016/j.ijcci.2020.100201 Type Journal Article Author Antle A Journal International Journal of Child-Computer Interaction Pages 100201 Link Publication -
2020
Title Children as Designers - Recognising divergent creative modes in Participatory Design DOI 10.1145/3419249.3420145 Type Conference Proceeding Abstract Author Kender K Pages 1-11 -
2020
Title Desiging Social Play Things DOI 10.1145/3419249.3420121 Type Conference Proceeding Abstract Author Frauenberger C Pages 1-12 -
2020
Title In the details: the micro-ethics of negotiations and in-situ judgements in participatory design with marginalised children DOI 10.1080/15710882.2020.1722174 Type Journal Article Author Spiel K Journal CoDesign Pages 45-65 Link Publication -
2018
Title Feminist HCI DOI 10.1145/3170427.3185370 Type Conference Proceeding Abstract Author Bellini R Pages 1-4 -
2018
Title Games and Play SIG DOI 10.1145/3170427.3185360 Type Conference Proceeding Abstract Author Nacke L Pages 1-4 -
2017
Title When Empathy Is Not Enough DOI 10.1145/3025453.3025785 Type Conference Proceeding Abstract Author Spiel K Pages 2853-2864 -
2017
Title Research Ethics in HCI DOI 10.1145/3027063.3051135 Type Conference Proceeding Abstract Author Frauenberger C Pages 1295-1299 -
2017
Title Participatory Evaluation with Autistic Children DOI 10.1145/3025453.3025851 Type Conference Proceeding Abstract Author Spiel K Pages 5755-5766 Link Publication -
2017
Title Reflective Practicum DOI 10.1145/3025453.3025516 Type Conference Proceeding Abstract Author Slovák P Pages 2696-2707 Link Publication -
2019
Title Agency of Autistic Children in Technology Research—A Critical Literature Review DOI 10.1145/3344919 Type Journal Article Author Spiel K Journal ACM Transactions on Computer-Human Interaction (TOCHI) Pages 1-40 Link Publication -
2019
Title Entanglement HCI The Next Wave? DOI 10.1145/3364998 Type Journal Article Author Frauenberger C Journal ACM Transactions on Computer-Human Interaction (TOCHI) Pages 1-27 -
2019
Title Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children DOI 10.1145/3290605.3300501 Type Conference Proceeding Abstract Author Frauenberger C Pages 1-11 -
2019
Title Effects of Participatory Evaluation - A Critical Actor-Network Analysis DOI 10.1145/3290607.3299049 Type Conference Proceeding Abstract Author Spiel K Pages 1-8 -
2019
Title SIGCHI Research Ethics Town Hall DOI 10.1145/3290607.3311742 Type Conference Proceeding Abstract Author Munteanu C Pages 1-6 -
2019
Title Broadening the Discussion of Ethics in the Interaction Design and Children Community DOI 10.1145/3311927.3331886 Type Conference Proceeding Abstract Author Frauenberger C Pages 3-7 -
2018
Title The Things We Play with Roles of Technology in Social Play DOI 10.1145/3242671.3242695 Type Conference Proceeding Abstract Author Scheepmaker L Pages 451-462 -
2018
Title Ethics in interaction design and children DOI 10.1145/3202185.3210802 Type Conference Proceeding Abstract Author Frauenberger C Pages 748-752 -
2018
Title Micro-ethics for participatory design with marginalised children DOI 10.1145/3210586.3210603 Type Conference Proceeding Abstract Author Spiel K Pages 1-12 Link Publication -
2018
Title On scale, dialectics, and affect DOI 10.1145/3210586.3210591 Type Conference Proceeding Abstract Author Frauenberger C Pages 1-13 -
2018
Title Diversity computing DOI 10.1145/3243461 Type Journal Article Author Fletcher-Watson S Journal Interactions Pages 28-33 Link Publication
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2020
Title ACM SIGCHI Outstanding Dissertation Award Type Research prize Level of Recognition Continental/International -
2019
Title Edith Ackerman Award Type Research prize Level of Recognition Continental/International -
2017
Title Associate Editor for the International Journal for Child-Computer Interaction Type Appointed as the editor/advisor to a journal or book series Level of Recognition Continental/International
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2020
Title Exceptional Norms: Marginalised Bodies in Interaction Design Type Other Start of Funding 2020 -
2021
Title Diversity Computing Spaces Type Research grant (including intramural programme) Start of Funding 2021 -
2020
Title advancing Social inclusion through Technology and EmPowerment (a-STEP) Type Travel/small personal Start of Funding 2020