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Human-Guided Learning and Benchmarking of Robotic Heap Sorti

Human-Guided Learning and Benchmarking of Robotic Heap Sorti

Markus Vincze (ORCID: 0000-0002-2799-491X)
  • Grant DOI 10.55776/I3968
  • Funding program International - Multilateral Initiatives
  • Status ended
  • Start April 1, 2019
  • End September 30, 2022
  • Funding amount € 184,968
  • Project website

Disciplines

Electrical Engineering, Electronics, Information Engineering (70%); Computer Sciences (30%)

Keywords

    Objektklassen, Haufen, Greifen, Roboter, Nuklear

Abstract Final report

This project will provide scientific advancements for benchmarking, object recognition, manipulation and human-robot interaction. We focus on sorting a complex, unstructured heap of unknown objects resembling nuclear waste consisting of a set of broken deformed bodies as an instance of an extremely complex manipulation task. The consortium aims at building an end-to-end benchmarking framework, which includes rigorous scientific methodology and experimental tools for application in realistic scenarios. Benchmark scenarios will be developed with off-the-shelf manipulators and grippers, allowing creating an affordable setup that can be easily reproduced both physically and in simulation. We will develop benchmark scenarios with varying complexities, i.e., grasping and pushing irregular objects, grasping selected objects from the heap, identifying all object instances and sorting the objects by placing them into corresponding bins. We will provide scanned CAD models of the objects that can be used for 3D printing in order to recreate our benchmark scenarios. Benchmarks with existing grasp planners and manipulation algorithms will be implemented as baseline controllers that are easily exchangeable using ROS. The ability of robots to fully autonomously handle dense clutters or a heap of unknown objects has been very limited due to challenges in scene understanding, grasping, and decision-making. Instead, we will rely on semi-autonomous approaches where a human operator can interact with the system (e.g. using tele-operation but not only) and giving high-level commands to complement the autonomous skill execution. The amount of autonomy of our system will be adapted to the complexity of the situation. We will also benchmark our semi-autonomous task execution with different human operators and quantify the gap to the current SOTA in autonomous manipulation. Building on our semi-autonomous control framework, we will develop a manipulation skill learning system that learns from demonstrations and corrections of the human operator and can therefore learn complex manipulations in a data-efficient manner. To improve object recognition and segmentation in cluttered heaps, we will develop new perception algorithms and investigate interactive perception in order to improve the robots understanding of the scene in terms of object instances, categories and properties.

The HEAP project provided scientific advancements for benchmarking, object recognition, manipulation and human-robot interaction. We focus on sorting a complex, unstructured heap of unknown objects --resembling nuclear waste consisting of a set of broken deformed bodies-- as an instance of an extremely complex manipulation task. The consortium aims at building an end-to-end benchmarking framework, which includes rigorous scientific methodology and experimental tools for application in realistic scenarios. Benchmark scenarios will be developed with off-the-shelf manipulators and grippers, allowing creating an affordable setup that can be easily reproduced both physically and in simulation. We will develop benchmark scenarios with varying complexities, i.e., grasping and pushing irregular objects, grasping selected objects from the heap, identifying all object instances and sorting the objects by placing them into corresponding bins. We will provide scanned CAD models of the objects that can be used for 3D printing in order to recreate our benchmark scenarios. Benchmarks with existing grasp planners and manipulation algorithms will be implemented as baseline controllers that are easily exchangeable using ROS. The ability of robots to fully autonomously handle dense clutters or a heap of unknown objects has been very limited due to challenges in scene understanding, grasping, and decision making. Instead, we will rely on semi-autonomous approaches where a human operator can interact with the system by using tele-operation and giving high-level commands to complement the autonomous skill execution. The amount of autonomy of our system will be adapted to the complexity of the situation. We will also benchmark our semi-autonomous task execution with different human operators and quantify the gap to the current SOTA in autonomous manipulation. Building on our semi-autonomous control framework, we will develop a manipulation skill learning system that learns from demonstrations and corrections of the human operator and can therefore learn complex manipulations in a data-efficient manner. To improve object recognition and segmentation in cluttered heaps, we will develop new perception algorithms and investigate interactive perception in order to improve the robot's understanding of the scene in terms of object instances, categories and properties.

Research institution(s)
  • Technische Universität Wien - 100%
International project participants
  • Serena Ivaldi, INRIA - France
  • Gerhard Neumann, Karlsruher Institut für Technologie - Germany

Research Output

  • 148 Citations
  • 13 Publications
  • 1 Policies
  • 2 Methods & Materials
  • 1 Datasets & models
  • 2 Scientific Awards
Publications
  • 2019
    Title Addressing the Sim2Real Gap in Robotic 3D Object Classification
    DOI 10.48550/arxiv.1910.12585
    Type Preprint
    Author Weibel J
  • 2019
    Title Addressing the Sim2Real Gap in Robotic 3-D Object Classification
    DOI 10.1109/lra.2019.2959497
    Type Journal Article
    Author Weibel J
    Journal IEEE Robotics and Automation Letters
    Pages 407-413
    Link Publication
  • 2022
    Title Visually and Physically Plausible Object Pose Estimation for Robot Vision
    DOI 10.34726/hss.2022.100360
    Type Other
    Author Bauer D
    Link Publication
  • 2022
    Title Part-Based Representations for Robust 3D Object Classification under Domain Shift
    DOI 10.34726/hss.2022.101381
    Type Other
    Author Weibel J
    Link Publication
  • 2021
    Title ReAgent: Point Cloud Registration using Imitation and Reinforcement Learning
    DOI 10.48550/arxiv.2103.15231
    Type Preprint
    Author Bauer D
  • 2020
    Title Learn, detect, and grasp objects in real-world settings
    DOI 10.1007/s00502-020-00817-6
    Type Journal Article
    Author Vincze M
    Journal e & i Elektrotechnik und Informationstechnik
    Pages 324-330
    Link Publication
  • 2020
    Title VeREFINE: Integrating Object Pose Verification With Physics-Guided Iterative Refinement
    DOI 10.1109/lra.2020.2996059
    Type Journal Article
    Author Bauer D
    Journal IEEE Robotics and Automation Letters
    Pages 4289-4296
    Link Publication
  • 2019
    Title EasyLabel: A Semi-Automatic Pixel-wise Object Annotation Tool for Creating Robotic RGB-D Datasets
    DOI 10.1109/icra.2019.8793917
    Type Conference Proceeding Abstract
    Author Suchi M
    Pages 6678-6684
    Link Publication
  • 2019
    Title VeREFINE: Integrating Object Pose Verification with Physics-guided Iterative Refinement
    DOI 10.48550/arxiv.1909.05730
    Type Preprint
    Author Bauer D
  • 2022
    Title SporeAgent: Reinforced Scene-level Plausibility for Object Pose Refinement
    DOI 10.1109/wacv51458.2022.00027
    Type Conference Proceeding Abstract
    Author Bauer D
    Pages 196-204
    Link Publication
  • 2022
    Title SporeAgent: Reinforced Scene-level Plausibility for Object Pose Refinement
    DOI 10.48550/arxiv.2201.00239
    Type Preprint
    Author Bauer D
  • 2021
    Title ReAgent: Point Cloud Registration using Imitation and Reinforcement Learning
    DOI 10.1109/cvpr46437.2021.01435
    Type Conference Proceeding Abstract
    Author Bauer D
    Pages 14581-14589
    Link Publication
  • 2021
    Title Sim2Real 3D Object Classification using Spherical Kernel Point Convolution and a Deep Center Voting Scheme
    DOI 10.48550/arxiv.2103.06134
    Type Preprint
    Author Weibel J
Policies
  • 2020
    Title Trying to increase the interest in STEM
    Type Implementation circular/rapid advice/letter to e.g. Ministry of Health
Methods & Materials
  • 2022
    Title Object class detection and pose within the heap
    Type Improvements to research infrastructure
    Public Access
  • 2021
    Title Probabilistic part-based scene segmentation
    Type Improvements to research infrastructure
    Public Access
Datasets & models
  • 2019 Link
    Title EasyLabel
    Type Database/Collection of data
    Public Access
    Link Link
Scientific Awards
  • 2022
    Title Invitiation to Robotics Lab Opening at University Bremen as keynot speaker
    Type Personally asked as a key note speaker to a conference
    Level of Recognition Continental/International
  • 2021
    Title Nomination for best paper award of IEEE RA-L
    Type Research prize
    Level of Recognition Continental/International

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